Natalia Fomicheva
Product (UX/UI) designer
I'm a Product (UX/UI) designer who firmly believes that design is first and foremost about solving problems. Thanks to my user-centered approach and e-business background, I am able to design elegant solutions that suit their target audience. My experience designing for various screens (desktop, tablet, and mobile) is also an asset, which helps me understand the features and limits of each platform. A team player, I value work environments where honest feedback and diversity are encouraged. I'm living and working out of Saint Petersburg (Russia), and am open to freelance and/or relocation.

Work experience
Product (UX/UI) designer
2021 to present
Luxoft (DXC company):
- Gather requirements from the customer and from functional side and create a technical specification out of it
- Determining usage scenarios, optimizing workflows, information architecture and data flows
- Serve as an interface between the customer and the software development team
- Develop conceptual ideas for complex in-Vehicle Information and Communication systems for international market
- Working with an interdisciplinary team that includes other UX experts, designers, software developers and project management people
- Preparation of screen design for target integration including color management and quality control.
- Design and specify user interfaces and animations using participatory and iterative design techniques, including customer workshops and other forms of requirements discovery.
- Effectively communicate research findings, conceptual ideas, detailed design, and design rationale both verbally and visually.
- Create and analyze design language in order to produce design prototypes and design systems.

Product (UX/UI) designer
2019 to 2021

Tickeron.com

— Gather and evaluate user requirements using thorough understanding of the end-to-end customer experience and the functionality of Aero OpCos existing UX across all platforms.
— Plan, conduct, and document user research to gain insights and enhance the user experience.
— Translate concepts and map workflows, user paths, create high level storyboards, wireframes, design mockups, and write UI specifications to support development across multiple applications and platforms that maximize the user experience across all platforms
— Effectively communicate insights and outcomes with stakeholders; participate in working groups and/or meetings with application stakeholders to discuss user requirements and/or present wireframes and mockups
— Build out multiple versions for potential solutions and use A/B testing to iterate towards the ideal customer experience
— Maintain an awareness of current trends and best practices in technology design and usability.
— Control UI design process.


UX/UI Designer,
Visual designer
2016 - 2019

IT Service
— Develop and deliver thoughtful and comprehensive design proposals that drive the process of interaction and interface design
— Engage in regular design reviews with various product stakeholders
— Communicate UX and interactions rapidly at varying level of fidelities, from sketches on paper to pixel-perfect wireframes
— Apply usability studies, research, and market analysis to explore the many different approaches to improve user experience
— Assist engineers with front end implementation to ensure that the final product reflects the design vision
— Develop and maintain the product design library of both existing and new products

UX/UI Designer,
Graphic Designer
2012-2016
UI/UX design for mobile apps. Designed User Interfaces for iPhone, iPad, and Android apps
Developed multiple app promotional websites and integrated apps with various web APIS
Develop UX/UI documentation (site outlines, process flows, sketches, scenarios, wireframes, navigation models) for web, mobile, and tablet applications
Create functional documentation for software developers to implement user interface changes

Active in all levels of the creative process including managing a wide variety of print and web projects. Created illustrations, infographics and advertising materials.

Designed identity and branding guideline for the Samara branch of ROSNANO (Нанотехнологический центр Самарской области) and TV portal (ТВ портал). Designed identity and infographics for Tom Sawyer Festival.
Graphic designer
at Momentum Print Samara printing office
2011-2012
Vector and raster graphics. Illustrations from scratch and references. Physical and digital artwork. Print materials such as: ad layouts, banners, business cards etc.
Works
I have developed an array of skills within the Figma, as well as the ability to conceptualize for visual design and brand recognition. I look to grow as a designer through experience with brand development and freelance contracts.
Education
Udacity, User Experience Nanodegree Program
2020
Design for those who care. A fundamental course on Inclusive Design and Inclusive Transformation Framework (ITF) by Konstantin Kichinsky // Microsoft Corporation
2018
Adobe Education Exchange
online, The UX and UI Design and Prototyping course
2017
Design course from Artem Gorbunov studio
2016
Art of Abstraction course
with Oksana Stogova
2015-2016
Online Art class
with Roman Guro
2014
Visual branding practice case studies course with Ivan Bogdanov
2014
Znak art school
2009-2013
Professional skills
— An ability to find practical solutions to problems;
— The ability to manage my time, meet deadlines and work within a budget;
— Team work and a customer focused mentality with ability to multi-task;
— An understanding of current trends and styles
— Excellent communication skills;
— Creativity and imagination;
— Drawing skills;
— Excellent organisational skills.

Software:
— Figma
— Sketch
— Adobe XD
— Adobe Illustrator
— Adobe Photoshop
— Invision, Marvel
About myself
A Product (UX/UI) designer with experience in e-commerce, and degrees in civil engineering and economics. My education and 9 years of experience in the field of economics allow me to better understand the financial tasks and the technical parts of creating products. My love of drawing paired with my sense of user-oriented design made me look at how products are used and what users most appreciate in interfaces. I like to find improvements to create the best user interface in both physical and digital spaces.


pirozhkova01@gmail.com
All photo and video materials belong to their owners and are used for demonstration purposes only. Please do not use them in commercial projects.
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